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Tuesday, August 31, 2010

Tundra, my build system

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I've been working on a build system, Tundra, to scratch my own itches and it's come along far enough that I've released the code...
6 comments:
Friday, July 23, 2010

Visual Studio and your AppData\Temp directory

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Visual Studio has a tendency to leave a lot of junk files behind when you cancel builds. A colleague of mine at DICE had 22,000 temp files w...
3 comments:
Tuesday, June 08, 2010

How to stop Vista from trashing your disk

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Ever notice how Vista churns your HDD? I had the misfortune of having to install Vista on a machine again and finally took the time to figur...
1 comment:
Wednesday, February 03, 2010

c-amplify prototype available

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I've uploaded the c-amplify to gitorious so people can look at the code. It's pretty rough around the edges right now (it's a ra...
2 comments:
Friday, January 22, 2010

Amplifying C

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On C++ Having programmed in C++ professionally for well over 10 years I have learned all of it. I have all the books, I know all the tricks...
38 comments:
Sunday, April 19, 2009

Amiga remote launching

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I've been working with TBL on an Amiga production recently. Hardly anyone develops on the real Amiga hardware anymore. A modern PC is ni...
Thursday, January 22, 2009

ReadyNAS NV+ UPS monitoring

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I just got one of these and a APC Smart-UPS 750 to back it up along with my little version control server at home. The ReadyNAS uses nut so...
1 comment:
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About Me

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Software Engineer at EA DICE. Past projects include four of the Battlefield games. I'm currently working on the Frostbite game engine. I'm into portability, debugging and writing tools such as compilers and code generators.
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